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ARK: Survival Evolved
Geliştirici(ler) Studio Wildcard
Yayımcı(lar) Studio Wildcard
Yönetmen(ler)
  • Jesse Rapczak
  • Jeremy Stieglitz
Yapımcı(lar)
  • Navin Supphapholsiri
  • Dave Loyd
Besteci(ler) Gareth Coker
Oyun motoru Unreal Engine 4
Platform(lar)
Çıkış tarih(ler)i 29 Ağustos 2017
Tür(ler)i Aksiyon-macera, hayatta kalma
Biçim(ler) Tek oyunculu, çok oyunculu

ARK: Survival Evolved (ya da ΛRK, IPA [aɾk søɾvaɪvɯɫ ivoɫvd]), Studio Wildcard, Instict Games, Efecto Studios ve Virtual Basement işbirliğiyle geliştirilen bir aksiyon-macera hayatta kalma video oyunudur. 2017 yılının Ağustos ayında PlayStation 4, Xbox One, Microsoft Windows, MacOS ve Linux için yayımlanmıştır. Oyunda oyuncular, dinozorlarla kaplı bir ıssız adada dinozorlar, diğer tarih öncesi hayvanlar, değişken hava olayları ve potansiyel bir düşman olan gerçek oyunculara karşı hayatta kalmak zorundadır.

Oyun hem birinci şahıs hem de üçüncü şahıs bakış açısından oynanabilmektedir ve oyunun serbest dünyasında yürüyerek veya bir tarih öncesi hayvan sürerek dolaşılabilinmektedir. Oyuncular, kendilerini düşman oyuncular ve yaratıklardan korumak için ateşli silahlar veya normalde silah olarak tasarlanmamış şeyler kullanabilirler. Ayrıca savunma üsleri kurma kabiliyetleri de vardır. Oyunun hem tek oyunculu hem de çok oyunculu seçenekleri vardır.

Oyunun geliştirilmesine Ekim 2014'te başlandı. Geliştirici ekip hayvanların fiziksel görünümlerini araştırsa da lisansını da almışlardı. Oyun modlarından biri olan "Survival of the Fittest", Mart 2016'da Survival Evolved'dan bağımsız bir oyun olarak yayınlandı. Oyunun geliştirilmesinin kolaylaştırılması amacıyla Mısır merkezli oyun şirketi Instict Games'e para verilip yardım istendi. Ayrıca oyundaki bazı genişletme paketleri de üçü ücretsiz biri ücretli olmak üzere indirilebilir içerik olarak sunuldu.

Ücretsiz olan içerikler The Center, Primitive Plus ve Ragnarok iken ücretli olan içerik ise Scorched Earth idir. Ayrıca 2017'nin Ekim ayında çıkacak olan Aberration ve 2018'in ilkbaharında çıkacak bir genişletme paketi daha duyurulmuştur. The Center, standart ARK haritasından çok daha geniş bir harita sunarken Primitive Plus, oyuna ek madenler ve eşyalar ekliyor. Ragnarok, tüm biyomların birlikte olduğu bir harita sunup Scorched Earth özelliklerini eklerken Scorched Earth, ARK deneyimini gerek harita, gerek madenler, gerek dehidrasyon gibi diğer etkenler olsun oyunu baştan aşağı değiştiren bir özelliğe sahip. Yeni gelecek Aberration'da ise oyun bir yeraltı dünyasında geçecektir.

Oynanış[değiştir | kaynağı değiştir]

ARK: Survival Evolved, serbest bir dünyada hem üçüncü şahıs hem de birinci şahıs bakış açısından oynana bilen bir aksiyon-macera hayatta kalma oyunudur. Hayatta kalmak için oyuncular kendilerine bir barınak kurmak, silahlarını geliştirmek ve hayvan eğitmek, kaynak toplamak gibi ek aktiviteleri tamamlamak zorundadır.[1] "Ark" olarak adlandırılan ve oyunun geçtiği dünya olan yer yaklaşık 48 km2 (14 mil kare)'dir.[2] Bu alanın dörtte üçünü kara, dörtte birini ise okyanus oluşturmaktadır.[3]

Üs inşa etmek için oyuncular, dünyanın her yerindeki kaynakları işleyerek elde edilen kapı, pencere ve yerler gibi yapı bileşenlerini elde etmek zorundadır ve bu bileşenler, "engram" denilen puanlar ile öğrenilip geliştirilebilmektedir. Engram puanları ise seviye atlandığında kazanılır. Bu bileşenler dünyadaki her yerde üretilebilir ve yerleştirilebilir. Players can create any structure, as long as they have the logistics and resources; the structural integrity of the building is compromised when the pillars and foundations are destroyed.[1] Creating structures out of metal make them the most durable; only titanosaurs and explosives can damage metal structures. Players can also craft items in the game, such as weapons, by collecting the resources and technology required for crafting.[4] In addition, players can craft and attach accessories to their weapons, such as a scope or flashlight for a pistol or machine gun.[5] Should players take damage, their health meter will gradually regenerate if they have consumed the necessary food, or if they craft items that regenerate the health meter at a faster pace.[6]

There are sixty species of dinosaurs in the game.[7] Dinosaurs in the game can be tamed by feeding them food after they have been rendered unconscious, or by using kibble designed especially for each species. Once a dinosaur is tamed, players can utilize the dinosaur's abilities, such as flight or fast underwater movement, as well as its statistics, such as speed, health and damage.[1] When riding atop certain creatures, players can use their weapons. With the larger dinosaurs, other players can ride on the side with full control of their own weapons.[8] They can also be used to carry items, and players can issue offensive and defensive commands to them; for example, a pack of Utahraptors can be assigned to defend the base, or a group of Triceratops can be ordered to attack an enemy's base.[1] The game also features various other animals, such as the dodo, saber-toothed cat, woolly mammoth, Meganeura, Titanomyrma, and Doedicurus.[3] Every creature in the game has living ecosystems and predator hierarchies.[9]

Development[değiştir | kaynağı değiştir]

Preliminary work on Ark: Survival Evolved began in October 2014.[10] Studio Wildcard, the Seattle-based team behind the game, co-opted Egypt-based developer Instinct Games to facilitate development.[11] When researching for information about the game's prehistoric species, the development team read "general audience books" and online articles, and sought assistance from friends who studied in the fields in biological sciences.[3] When creating the species and world, the team took creative license for gameplay purposes, although there is an in-game reason that the species have diverged from their historical counterparts.[3]

The team added features to the game that would appeal to all players, as opposed to specifically players of the survival genre, such as the ability to simply explore the island and compete against large bosses, as a reward for uncovering secrets of the island.[12] They also added an end-game for players to strive towards, as they felt that most survival games lack a final goal. They wanted to "provide a depth and scope that allows for the world to not just be a means to an end [...] but also a place to explore", said creative director Jesse Rapczak.[1]

The game, powered by Unreal Engine 4, contains "tens of thousands" of artificial intelligence entities, according to Rapczak.[9] It also features support for virtual reality (VR) gameplay; Rapczak, who has almost three years of experience with head-mounted displays, described the game as being designed with VR in mind from the beginning.[9]

The game was initially released through Steam Early Access for Microsoft Windows on June 2, 2015,[7] for Linux and OS X on July 1, 2015,[11] and through the Xbox Game Preview Program for Xbox One on December 16, 2015;[13] a PlayStation 4 version was released on December 6, 2016.[14] The final game will launch in August 2017;[14] it was originally intended for release in June 2016,[11] but was delayed in April.[15] The game will launch with support for Oculus Rift and PlayStation VR,[7] and the Xbox One version will be released via the ID@Xbox program.[11]

On March 16, 2016, the Survival of the Fittest game mode was released in early access as a free standalone game with no microtransactions; it was scheduled to fully launch in mid 2016,[15] but was eventually merged back to the main game as the development team did not wish to monetize on its release, and wanted to ensure that modders can apply the development kit of Survival Evolved to create mods for Survival of the Fittest.[16] There will be various eSports tournaments of the game mode, with a prize pool of US $50,000.[17] Players who played Survival of the Fittest before it was merged back into the main game can continue to play the game without paying an extra cost, while new players must pay before getting access to it. It will be available for every player who purchases the main game.[16][18]

On September 1, 2016, Studio Wildcard released the paid downloadable content (DLC) Scorched Earth. The expansion includes a new, desert map as well as several desert-themed resources and items. It also features ten new creatures, some of which are fictional, like the Wyvern. The release of paid DLC for a game still in early access caused negative reaction among players of the game, resulting in lots of negative reviews on Steam right after the expansion launch.[19]

The game left early access on August 29, 2017, for Microsoft Windows, PlayStation 4, and Xbox One. The standard version was released alongside an "Explorer's Edition", which included a season pass with three expansions, and the "Collector's Edition", which included a season pass as well, a necklace, a map, a notebook, a development team poster, a wooden chest packaging, and the game's official soundtrack.[20]

Sales[değiştir | kaynağı değiştir]

Within a month of its early access release on Steam, Ark had sold over one million digital copies.[21] By August 2016, the game had over 5.5 million sales across both Windows and Xbox, with about 1.5 million from the Xbox One platform.[22]

References[değiştir | kaynağı değiştir]

Notes

  1. ^ a b c d e "Fight for Life in Studio Wildcard's ARK: Survival Evolved". Xbox Wire. Xbox. Microsoft. May 15, 2015. May 17, 2015 tarihinde kaynağından Arşivlendi. Erişim tarihi: May 18, 2015. 
  2. ^ Rapczak 2015, 20:20
  3. ^ a b c d Karunakaran, Jathiesh (May 12, 2015). "Frequently Asked Questions". Steam. Valve Corporation. June 3, 2015 tarihinde kaynağından Arşivlendi. Erişim tarihi: June 3, 2015. 
  4. ^ Rapczak 2015, 31:31
  5. ^ Rapczak 2015, 31:51
  6. ^ Rapczak 2015, 41:02
  7. ^ a b c "Ark: Survival Evolved – A New Breed of Open-World Dinosaur Adventure is Coming" (Press release). Seattle, Washington: Studio Wildcard. May 11, 2015. May 18, 2015 tarihinde kaynağından Arşivlendi. 
  8. ^ Rapczak 2015, 36:27
  9. ^ a b c Rapczak, Jesse (May 11, 2015). "Ride dinosaurs in ARK: Survival Evolved, coming soon to PS4". PlayStation Blog. Sony Computer Entertainment. June 3, 2015 tarihinde kaynağından Arşivlendi. Erişim tarihi: June 3, 2015. 
  10. ^ Rapczak 2015, 7:38
  11. ^ a b c d "Ark: Survival Evolved Available Now for Mac and Linux on Steam Early Access" (Press release). Seattle, Washington: Studio Wildcard. July 1, 2015. July 2, 2015 tarihinde kaynağından Arşivlendi. Erişim tarihi: July 3, 2015. 
  12. ^ Rapczak 2015, 38:59
  13. ^ McCaffrey, Ryan (December 9, 2015). "Ark: Survival Evolved Xbox One Footage and Early Access Details". IGN. Ziff Davis. December 9, 2015 tarihinde kaynağından Arşivlendi. Erişim tarihi: December 10, 2015. 
  14. ^ a b Yin-Poole, Wesley (November 30, 2016). "Ark: Survival Evolved finally has a PS4 release date". Eurogamer. Gamer Network. November 30, 2016 tarihinde kaynağından Arşivlendi. Erişim tarihi: December 1, 2016. 
  15. ^ a b Makuch, Eddie (April 22, 2016). "Dino Game Ark Passes New Sales Milestone on Xbox One and PC, Full Release Delayed". GameSpot. CBS Interactive. April 25, 2016 tarihinde kaynağından Arşivlendi. Erişim tarihi: April 24, 2016. 
  16. ^ a b O'Conner, Alice (August 2, 2016). "Mod Me Up! Ark: Survival Of The Fittest No Longer F2P". Rock, Paper, Shotgun. Erişim tarihi: August 3, 2016. 
  17. ^ Morrison, Angus (March 16, 2016). "Ark: Survival of the Fittest becomes free standalone with cash prizes". PC Gamer. Future plc. March 16, 2016 tarihinde kaynağından Arşivlendi. Erişim tarihi: March 17, 2016. 
  18. ^ Yin-Poole, Wesley (August 3, 2016). "Ark dev folds Survival of the Fittest back into Survival Evolved". Eurogamer. Erişim tarihi: August 3, 2016. 
  19. ^ "ARK: Survival Evolved Pounded With Negative Reviews After Releasing Paid Early Access DLC". Game Revolution. September 2, 2016. Erişim tarihi: November 3, 2016. 
  20. ^ "Community Crunch 98: Gold Master Edition". survivetheark.com. Erişim tarihi: 30 July 2017. 
  21. ^ Minotti, Mike (February 10, 2017). "Conan Exiles hits 320,000 sold after one week on Steam Early Access". Venture Beat. Erişim tarihi: February 10, 2017. 
  22. ^ Calvin, Alex (August 4, 2016). "Ark: Survival Evolved hits 5.5m on PC and Xbox One". The Market for Computer & Video Games. Erişim tarihi: February 10, 2017. 

Sources

External links[değiştir | kaynağı değiştir]

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